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PrismwakeElectricHeron
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Prismwakeゲームを読み込み中…

編み合わされた音符の流れに乗って、砕けた宇宙を駆け抜けよう。

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Prismwakev19

ElectricHeron
6 ゲーム · 6 フォロワー 584 プレイ
81 日前に更新#カジュアル

編み合わされた音符の流れに乗って、砕けた宇宙を駆け抜けよう。

ジャンルカジュアル
プラットフォームPC/モバイル
言語English
クレジット
· OFL
ステージクリア一人称視点リニアステージSFファンタジー美麗ライトストーリーカートゥーン
受け取ったギフトまだギフトはありません

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24 コメント
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量子企鹅19 日前
I'm doing great.
PRANKFOREGD✅74 日前
Amazing right????!?!?!
TiagoChefe74 日前
Wow, very good game. Love the songs.
ElectricHeron作者74 日前
Thx and also when you play and beat guardians you unlock their song variants and also their story in stories menu you can't unless you beat them xd but don't worry it's easy 😉
TiagoChefe74 日前
@ElectricHeronSure! I'll check it out
ElectricHeron作者81 日前
Update 19 I found some errors and fix it hope there's none next
ElectricHeron作者83 日前
Update 18 is up finally
ElectricHeron作者83 日前
Update 18 later or sooner is a huge update! I added the stories of all 20 guardians with their appearance and their emotions/expressions that's unique to them it was hard but I made it finally because the AI misunderstood a lot what I want to do and each guardians story has 100 turns to keep it interesting and i also added free-talk mode meaning you can talk to them for an endless conversation!
ElectricHeron作者83 日前
Guys seems like AI doesn't want to create 100 turns worth of speeches per guardians story and only did 39 turns at most but it's still plenty so ill do that
ElectricHeron作者83 日前
@ElectricHeronAlso if you beat the guardians it wil unlock the next story in stories menu
meg84 日前
This game is rlly cool! I love the idea, but omg my reaction speed is way too slow lol. I keep realizing what I’m supposed to do like one second too late. I def need a few more tries to get used to it. Gonna keep practicing and hopefully I’ll do better next round!
ElectricHeron作者84 日前
Are you talking about the tap-the-circle mode? XD
ElectricHeron作者86 日前
In 20+ is the combo counter goes in flames in combo 100+ it flares harder and when on combo 300+ it turns into blue flames
ElectricHeron作者89 日前
Update 16: Made the combo animation cooler and added flames on it and every hit combo pop up too
ElectricHeron作者89 日前
Update 15: reworked the cover art enlarge a little bit
—89 日前
このコメントはユーザーにより削除されました。
ElectricHeron作者89 日前
Update 12: Finally reworked the tap-the-circles mode now its like osu! Style
ElectricHeron作者90 日前
Hold on this feature is so hard to handle wth
ElectricHeron作者90 日前
Update 11: tap-the-circles added!
ElectricHeron作者90 日前
And much more
ElectricHeron作者90 日前
Update 10 part 3: COSMETICS AND COLLECTION: Add an unlockable collection system. Include original note effects. Include alternate gameplay backgrounds. Include profile decorations. Include UI themes. Include special hit effects. Include visual trails and particle effects. Cosmetics should be earned through gameplay and progression rather than requiring real-money purchases.
ElectricHeron作者90 日前
Update 10 part 2 added these: DAILY AND WEEKLY CHALLENGES: Add rotating daily and weekly rhythm challenges. Challenges can include specific songs, difficulties, accuracy requirements, combo requirements, or special conditions. Give rewards for completing challenges. Track completed challenges. COSMETICS AND COLLECTION: Add an unlockable collection system. Include original note effects. Include alternate gameplay backgrounds. Include profile decorations. Include UI themes. And more
ElectricHeron作者90 日前
Update 10 I added these things: DYNAMIC DIFFICULTY AND CHART GENERATION: - Allow additional charts to be generated from each original song when possible. - Generated charts must remain synchronized with the music. - Generated difficulty must be fair, playable, and appropriate for its selected level. - Never generate random patterns that are impossible or musically nonsensical. DAILY AND WEEKLY CHALLENGES: - Add rotating daily and weekly rhythm challenges. And more
ElectricHeron作者90 日前
Update 9 I remove the red ribbon drag and flicks because there's none on pc but instead I converted them into taps to maintain the density
ElectricHeron作者91 日前
Man it was so great making this
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